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Adjusting Dig Dug Color, now it looks great!

This afternoon I took some time on the Dig Dug outside to see if I could figure out what was going on with the color issues. I took my huge oversize mirror out so I could see what I was doing. I was able to adjust the vertical sync a little bit more to get the picture right, and then I adjusted the color controls, mostly adding more blue into the picture and the game looked great!

Dig Dug Color Fixed 1

I was pumped. I was starting to get nervous that somehow I had did some of the caps wrong. I knew the color caps shouldn’t be on the main chassis, but again, don’t know that much so who knows what all that affected.

I got the paper bezel out, and brought out the glass one with artwork from the basement and put it all back together. Pretty exciting to have the Dig Dug game in a working condition. I also put in a new lightbulb into the marquee and everything lit up just fine. The sound was defening, just like the Pengo, and I couldn’t figure out what to do. I looked at the schematic, and I could tell that there was supposed to be some sort of sound control inside the coin door. Well, turns out, the little control mount inside there that I got off ebay was missing the knob for the sound dial. I only figured that out when I compared it to what I had on the Dig Dug inside the house, which still had the dial. My old control mount from when the game was still a Land Sea and Air didn’t have the dial either. It seemed like it was well mounted on the machine it was on, so I don’t know why the other two mounts had lost it.

So, I got the metal peg to turn and make the game playable sound wise. So, for now, the game is done. I listed the one in the house on ebay, so now I have to figure out what to do with this one. I have to work on the cone one and two player buttons on the Dig Dug outside a little bit, but that is the last piece to finish.

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