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	<title>Comments on: Own a Frenzy arcade game?  A couple of questions for ya.</title>
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	<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/</link>
	<description>Classic Arcade Game Artwork, Tutorials, and Information</description>
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		<title>By: Nick</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-38470</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 20 Feb 2010 06:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-38470</guid>
		<description>Hey guys, this is Nick from Arcade Hunters. On our last trip to FunSpot we took some pictures of the games that they fitted with new joysticks. I looked through the pictures and I&#039;m pretty sure this is the Frenzy machine from FunSpot. They shrink the pictures down on Picasa, so let me know if you would like the higher quality version.

http://lh6.ggpht.com/_qn4YCRmzW9U/S3okorTl17I/AAAAAAAAAWQ/UaBkJcly_bg/s512/PA190034.JPG</description>
		<content:encoded><![CDATA[<p>Hey guys, this is Nick from Arcade Hunters. On our last trip to FunSpot we took some pictures of the games that they fitted with new joysticks. I looked through the pictures and I&#8217;m pretty sure this is the Frenzy machine from FunSpot. They shrink the pictures down on Picasa, so let me know if you would like the higher quality version.</p>
<p><a href="http://lh6.ggpht.com/_qn4YCRmzW9U/S3okorTl17I/AAAAAAAAAWQ/UaBkJcly_bg/s512/PA190034.JPG" rel="nofollow">http://lh6.ggpht.com/_qn4YCRmzW9U/S3okorTl17I/AAAAAAAAAWQ/UaBkJcly_bg/s512/PA190034.JPG</a></p>
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		<title>By: Bill Jr. (audiomidiman)</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37447</link>
		<dc:creator>Bill Jr. (audiomidiman)</dc:creator>
		<pubDate>Sat, 06 Feb 2010 19:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37447</guid>
		<description>Rich, I think the art is almost the same. But, you need a white screen a blue screen.</description>
		<content:encoded><![CDATA[<p>Rich, I think the art is almost the same. But, you need a white screen a blue screen.</p>
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		<title>By: Rich</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37444</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Sat, 06 Feb 2010 19:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37444</guid>
		<description>outside of colors I thought this was the same as Berzerk no? did I miss something?
If you had the art and films for berzerk I thought it was a matter of simply changing the colors in the screens when they go to print. So why the art revisions??</description>
		<content:encoded><![CDATA[<p>outside of colors I thought this was the same as Berzerk no? did I miss something?<br />
If you had the art and films for berzerk I thought it was a matter of simply changing the colors in the screens when they go to print. So why the art revisions??</p>
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		<title>By: Spyridon</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37375</link>
		<dc:creator>Spyridon</dc:creator>
		<pubDate>Fri, 05 Feb 2010 13:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37375</guid>
		<description>Leave the Player 1 and 2 as is.  The Stern logo I don&#039;t think will be noticeable so go with whatever is easiest.</description>
		<content:encoded><![CDATA[<p>Leave the Player 1 and 2 as is.  The Stern logo I don&#8217;t think will be noticeable so go with whatever is easiest.</p>
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		<title>By: Steve MacDonald</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37345</link>
		<dc:creator>Steve MacDonald</dc:creator>
		<pubDate>Fri, 05 Feb 2010 05:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37345</guid>
		<description>Looks fantastic, Jeff! Thanks for rockin&#039; the pixel pen!

I like that word, charm. I think if La Gioconda&#039;s portrait had been found in an attic left to rot, a few people in the know would want to somehow restore it to see the master&#039;s vision as he once saw it. &#039;In the know&#039; as well would imply the delicateness of a Q-Tip as opposed to the use of a drill (as impatient hacking indeed tests our sense of charm). But like all bombed-out sacred structures on this planet, the proof that it was there is even more important. As a purist and a perfectionist, I always hate to see an improvement where there shouldn&#039;t be. It really is all in the details. My vote is to keep the player text charm and straighten the Stern. :)</description>
		<content:encoded><![CDATA[<p>Looks fantastic, Jeff! Thanks for rockin&#8217; the pixel pen!</p>
<p>I like that word, charm. I think if La Gioconda&#8217;s portrait had been found in an attic left to rot, a few people in the know would want to somehow restore it to see the master&#8217;s vision as he once saw it. &#8216;In the know&#8217; as well would imply the delicateness of a Q-Tip as opposed to the use of a drill (as impatient hacking indeed tests our sense of charm). But like all bombed-out sacred structures on this planet, the proof that it was there is even more important. As a purist and a perfectionist, I always hate to see an improvement where there shouldn&#8217;t be. It really is all in the details. My vote is to keep the player text charm and straighten the Stern. <img src='http://www.rotheblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Bill Jr. (audiomidiman)</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37337</link>
		<dc:creator>Bill Jr. (audiomidiman)</dc:creator>
		<pubDate>Fri, 05 Feb 2010 02:53:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37337</guid>
		<description>straighten the Stern but leave the Player and Players alone!</description>
		<content:encoded><![CDATA[<p>straighten the Stern but leave the Player and Players alone!</p>
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		<title>By: Chris Moore</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37323</link>
		<dc:creator>Chris Moore</dc:creator>
		<pubDate>Thu, 04 Feb 2010 22:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37323</guid>
		<description>After taking a peak at my berzerk panel, it has the same layout on the 1 &amp; 2 player buttons, I&#039;d leave it as is.</description>
		<content:encoded><![CDATA[<p>After taking a peak at my berzerk panel, it has the same layout on the 1 &amp; 2 player buttons, I&#8217;d leave it as is.</p>
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		<title>By: Mark Hooks</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37315</link>
		<dc:creator>Mark Hooks</dc:creator>
		<pubDate>Thu, 04 Feb 2010 19:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37315</guid>
		<description>I view this like most car collectors. Improving over the original with respect to quality is the gold standard. For example, a car with an original quality paint job would not win the concours judging category. In this case, fix the problems as you suggest.

I hope the Berzek panel turns out as nice.

Mark Hooks</description>
		<content:encoded><![CDATA[<p>I view this like most car collectors. Improving over the original with respect to quality is the gold standard. For example, a car with an original quality paint job would not win the concours judging category. In this case, fix the problems as you suggest.</p>
<p>I hope the Berzek panel turns out as nice.</p>
<p>Mark Hooks</p>
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		<title>By: Shane</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37314</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Thu, 04 Feb 2010 19:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37314</guid>
		<description>Yeah i dont see a problem with having the STERN letters alighned to be straight. I believe that was there intension to keep everything straight and true but it appears to be a result of a slight imperfection during the manufacturing of the times i suspect. As for the 2P issues. I would just leave that alone.</description>
		<content:encoded><![CDATA[<p>Yeah i dont see a problem with having the STERN letters alighned to be straight. I believe that was there intension to keep everything straight and true but it appears to be a result of a slight imperfection during the manufacturing of the times i suspect. As for the 2P issues. I would just leave that alone.</p>
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		<title>By: scottz29</title>
		<link>http://www.rotheblog.com/2010/02/arcade-game-artwork/frenzy-control-panel-vector-trace-details/comment-page-1/#comment-37312</link>
		<dc:creator>scottz29</dc:creator>
		<pubDate>Thu, 04 Feb 2010 19:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rotheblog.com/?p=4686#comment-37312</guid>
		<description>Rich is right ... silkscreen &amp; other manual printing limitations &amp; processes caused lots of imperfections and artifacts like this.  But personally, I think stuff like this is part of the charm of 30 year old games.  To each their own, but if you&#039;re calling this a &quot;reproduction&quot;, I&#039;m not sure why you would correct anything.  Otherwise it&#039;s not a reproduction, it&#039;s a completely &quot;new&quot; piece of artwork that you created.  Not the same, at least IMHO, but what do I know.

And that is why, 9 out of 10 times, I&#039;ll keep my scratched and dinged original over a &quot;repro&quot;....including this one.

I can understand being a perfectionist, but in my opinion, this isn&#039;t our artwork to correct, fix or modify.  Why not let&#039;s fix Mona Lisa&#039;s nose, or reattach the hand of Michelangelo&#039;s David too while we&#039;re at it?

</description>
		<content:encoded><![CDATA[<p>Rich is right &#8230; silkscreen &amp; other manual printing limitations &amp; processes caused lots of imperfections and artifacts like this.  But personally, I think stuff like this is part of the charm of 30 year old games.  To each their own, but if you&#8217;re calling this a &#8220;reproduction&#8221;, I&#8217;m not sure why you would correct anything.  Otherwise it&#8217;s not a reproduction, it&#8217;s a completely &#8220;new&#8221; piece of artwork that you created.  Not the same, at least IMHO, but what do I know.</p>
<p>And that is why, 9 out of 10 times, I&#8217;ll keep my scratched and dinged original over a &#8220;repro&#8221;&#8230;.including this one.</p>
<p>I can understand being a perfectionist, but in my opinion, this isn&#8217;t our artwork to correct, fix or modify.  Why not let&#8217;s fix Mona Lisa&#8217;s nose, or reattach the hand of Michelangelo&#8217;s David too while we&#8217;re at it?</p>
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