What is a pin script in Flash MX 2004?
That is what I also did not know until today. A pin script really is nothing more than a marker to come back to.
When you are writing actionscript, you may want to come back to a certain frame during development. All you need to do is;
1. Click in the frame.
2. Open your actionscript panel. Window > Actions.
3. Click the pushpin icon at the bottom.
You will notice an additional tab appear at the bottom of the actionscript development window. You can click on any one of these tabs at any time and jump back to that frame that you want to work on again. In case you forget where that pin script is located, the tag will display the name of the layer, and the frame number like the following;
Layer 1:1.
So in summary, pin scripts are like markers during your actionscript development between frames so that you can keep your place. Tune in for more this week on things I have read specifically about Actionscript 2.0 and Flash MX 2004.
Here are some similar arcade posts
- How do I prevent a pause in my preloader as a result of scripted sounds from the library?
- Color glow fade-in transitions using Flash MX
- How do I validate my .html for xhtml when it has Flash in it? What is the Satay method?
- How do I change the symbol timeline from a movie clip to a button?
- Tutorial for how to use the “attachSound” method in Flash
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