Pengo Control Panel Color Separations

The Pengo control panel was the definitely the hardest piece of arcade artwork I have worked on to date when it comes to color separations. I made myself sit down yesterday and crank through it. (more…)


Sega Pengo Side Art Alternate Version

I’ve been excitedly waiting for two weeks and my new piece of arcade game artwork has arrived! I worked out a deal and was able to secure the Pengo sideart from the QuarterArcade.com warehouse raid. Check out the photos. (more…)


NOS Sega Pengo sideart arrives

I didn’t think that the artwork would arrive so soon, but the Pengo sideart arrived on my doorstep this afternoon. Hans came across these two pieces of NOS right side Pengo artwork in Chicago and posted about them on Klov a couple days back. I was lucky enough to get a hold of them. (Warning 😉 token canned food NOS arcade artwork photo ahead)

Pengo NOS Sideart

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Sega Pengo Pushing Marquee Vectors Complete

This is actually old, old news. Just before Christmas of last year I had finished scanning both versions of the Pengo marquee and posted them on Rotheblog. Around that time I had met and teamed up with another collector interested in seeing this artwork reproduced. I sent him the marquee scan and in about two weeks he sent me a completed vector file in Illustrator!

Pengo Pushing Marquee Vector Trace

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Arcade Gameroom Decorations

Got a comment last nice on one of my Pengo high score posts from a guy named Dave who runs a website called BrickPlayer. He wanted to show me some of his wall mountable arcade character art made out of flat legos, in this instance a mosaic of Pengo and a Sno-Bee with some Ice Blocks. Pretty simple idea, I checked out the website but I didn’t see a section to buy a kit just yet, and that might be good. I am not sure that this artwork for arcade gameroom decoration is a fully realized concept. (more…)


Donkey Kong 2 Shirt & Arcade Goodies

Even with my new Donkey Kong 2 tshirt, white man still can’t ‘jumpman’. Today I got a package of goodies in the mail from This Old Game for work on different projects. Check out the photos of the films, product samples and magazines. (more…)


Pengo Bezel Artwork Update

It’s been awhile. There is still a lot to do on the Pengo artwork package before it can be printed, lots of small details.

The first of those details I wanted to tackle tonight was the inside flaps of the cardboard Pengo bezel. On Mr. Do!’s Pengo Bezel scan that I am using to base my vector artwork, the inside flaps were left pointing backwards. This makes sense, the bezel was going to be cleaned up and used for Mame purposes. But to reproduce proper bezel artwork, we need every little piece and don’t want to make any part of those ice mountains up.

So, in four pieces, I scanned my Pengo bezel flap corners. Here is the original bezel scan;

Sega's Pengo Bezel

And here is the original Pengo bezel with those scanned corners added;

Sega's Pengo Bezel Scanned Flaps

It took me another little bit to adjust the artwork and add those pieces in. Here is the Pengo bezel looking more finalized all the time;

Sega's Pengo Bezel Vectored Flaps
What’s next on the Pengo Bezel?

I need to renew my conversation with Rich about how to achieve the half tone pattern / gradient in on the cardboard print. How do I prep that for print? Do I make up the dot pattern myself, or is there some sort of specific process?

I also need to try some color matching. I will take the Pengo bezel into work next week and see if I can use the Pantone book next door to approximate those colors. Here are the PMS (Pantone) colors I came up with after I finished color matching the Pengo Bezel.

In December, I wasn’t aware that each piece of vector artwork needed to have a small amount of bleed added. I need to go back and add a bleed to this piece of artwork, and every other piece I have done, including the marquees, control panel overlays, and sideart. Part of the reason why I haven’t done anything:) Lots of little witty sno bitty details to finalize.

Thanks all for the continued interest. Taking Graduate classes makes vectorizing and taking on reproduction projects difficult. Especially ones done for love and not money.