Space Invaders Deluxe
Everything continued to work as planned, which lately, has been a real problem for me. I tried it at 4:00, and then again when the Richard Sain came by to get it.
A little bit bitter sweet since I have had it so long, and of course, one of my few working games, but feels good to have that touch more room in the garage working towards getting it cleared out for the winter.
I got the boards back in the game last night, powered up the game, and it worked like a champ. I was pretty pumped, played a couple of games…I wish that I was into it. It is pretty challenging, and a really cool design on the inside, but there is something about the gameplay that I don’t think I would ever play it a ton.
Here is a photo of it working.
I was happy to find these waiting for me tonight when I got home. I emailed my potential buyer to let them know. They would like to see some photos of the machine working again….naturally. I will have to try to get those to them tonight. But either way, it doesn’t sound like we will be working out something for 2-3 more weeks.
I got an email back from Alex tonight. He got the boards, did his tests, and fixed them. It was the problem that I had narrowed down with the power supply, this is what he said;
We did find that the -5V voltage regulator on your power regulator board had failed. It’s been replaced, and the power regulator is working properly again.
The motherboard and sound board both tested OK – luckily the problem with the power regulator board didn’t do any damage to them.
My biggest concern was that the Space Invader that was racing across the screen when you plugged the game in was permanent damage. We had left the game on for awhile on the first night that I got it back in April, and I thought for sure that the wrong voltages had corrupted chips on the main PCB. This was something that Alex had indicated to me, and I wasn’t sure if that would be an additional expense because, really…that would have been my fault in a sense.
But, it sounds like things should work out fine. I just hope I still have a buyer when it gets sent back to me.
I dread sending large boxes in the mail, many-fold.
- First, I have to find the time during working hours to get over there.
- Second, a lot of times it is crowded when you make it just before the end of the day, so you have to wait forever.
- Third, I never have boxes around the house to put larger objects (like arcade game PCBs) in for mailing.
- Fourth, if I even have supplies to wrap the game boards up nicely, then I have to cover the whole box with wrapping so that no wrapping is showing.
- Fifth, it is relatively expensive to mail any classic arcade items, let alone PCBs.
But, the box with the Space Invaders PCBs is out, and I hope when it comes back, I am done with this game completely. It is becoming like the Dig Dug. I am approaching a year with this arcade game, and I don’t know what I have learned. Other than, be very careful when it comes to buying classic games if it looks like there is a board issue.
Don’t get me wrong. Alex Yeckley of Elektronforge has been great so far. He does excellent work, and he is pretty affordable if you buy the arcade game machine cheap or want to keep it. He is fast, he does ok on email, and he stands behind his work.
I at least I supposedly have a buyer, and although I am getting close to my investment threshold for what the Space Invaders Deluxe is actually worth, I am not totally tapped out and I have confidence the buyer will come through.
Have to figure if Alex Yeckley at Elektronforge needs the angled pcb supports or not, but the Space Invaders Deluxe game boards and the power supply are one step closer to being in the mail to be tested together and hopefully finally fixed for good.